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Handbook

HOW TO PLAY

Everything you need to survive the realm — from your first login to owning a house in the city. Five minutes to read, a lifetime to master.

1. Logging in

The game runs entirely in your browser — no download, no install. Just hit play and pick one of three ways in:

Play Now

  • Connect Wallet — the primary way. Sign in with Phantom (or any Solana wallet). Your hero is tied to your wallet, forever yours.
  • Account number + password — classic Tibia-style credentials, no wallet needed.
  • Play as Guest — one click, zero friction. Your progress lives on that device only, so don't get attached on a borrowed computer.
Tip: wallet login is the safest way to keep your hero. Guests can always upgrade later — but device-only means device-only.

2. Choose your mode

After logging in you pick one of two modes — and you can never be in both at once:

Enter the World

Real-time play. Walk the city, meet other players, shop, chat, and jump through hunt portals to fight by hand. This is where the real XP and gold are.

Idle Farm

Your hero grinds a respawn automatically while you're away. Slower gains, zero effort — see section 5 for the full rules.

3. Combat

Top-down, aim-and-shoot. Simple to learn, sweaty to master:

  • W A S D — move your hero.
  • Mouse — aim in any direction.
  • Hold left-click — fire paint bolts. Your equipped weapon sets range and fire mode.
  • Q — drink a Health Potion (+20% HP). On mobile, tap the potion button, or hit USE from your bag.

Your level scales your max HP, damage, range, defense and speed — a Level 30 hero is a different animal from a Level 3 one, even in the same gear.

Positioning wins fights. Monsters swarm — keep moving, kite them into lines, and never let Bobos corner you.

4. Progression & death

Leveling up

Kill monsters, earn XP, gain levels. The curve is deliberately slow — levels mean something here. Higher hunts are gated by level (see the Hunts wiki) and pay far better XP and gold.

New heroes start with 200 gold and no gear. Your first stop should be the Item Shop and Potion Shop.

Death — "YOU GOT RUGGED"

When you die, the screen says it plainly. You lose:

  • Everything in your backpack.
  • All the XP you gained that hunt.

What survives: everything stored in your Bank / Depot, and any levels you've already locked in.

Golden rule: bank your loot between runs. The Depot is the only place the rug can't reach.

5. The Idle Farm

The "task-bar-hero" mode. Pick a respawn you have the level for (and VIP, if it's a VIP respawn), send your hero, and close the tab. Rules:

  • Earns 1/5 of what you'd make playing by hand.
  • Pauses after 3 hours offline — 12 hours with VIP. Come back, collect, reactivate.
  • Rewards accrue server-side by real time — no need to keep anything open, no way to cheat the clock.
  • You can't idle-farm and play in the world at the same time.
Routine of champions: hunt by hand when you're online, flip on the Idle Farm before bed, collect at breakfast.

6. VIP

10 USDC for 30 days, paid in USDC on Solana to the project treasury. Buy again any time — the days stack. VIP gets you:

  • Farm real money while idle — 4× the idle rate, and the offline cap jumps from 3h to 12h.
  • VIP-only hunts — Chad's Gym (Lv 34+) and Gensler's Court (Lv 48+), both packed with dense swarms and the best rewards in the game.
  • Bonus loot sale for extra gold — coming soon.
  • House buying — only VIP members will be able to buy a house (coming soon).
  • A gold VIP badge floating over your hero, everywhere you go.

7. Shops & gear

Every piece of gear you wear changes your hero. Armour pieces raise your ATK / DEF / SPD, weapons change the way you fight — range, fire mode, damage and how many bolts you throw — and matching a full set makes your hero look the part. There are three ways to get your hands on it:

  • Gold gear — bought with the in-game gold you earn from hunting. The affordable path: gear up piece by piece as you grind.
  • USDC gear — premium sets and weapons paid in USDC on Solana. Optional power and cosmetics for players who want the best.
  • Holder gear — token-gated sets you borrow for free just by keeping enough of a supported token in your wallet. Sell the tokens and the gear is revoked — diamond hands required.

Health Potions (+20% heal) come from the Potion Shop — the apothecary. Never hunt without a stack.

Want the exact numbers? Every item, stat and price lives in the Gear wiki.

8. Houses

Houses are owned plots inside the city. Each one displays a statue of its owner wearing their real, current gear, plus display items — your trophies, on the main street, for everyone to see.

Buying a house will be VIP-gated — coming soon. Start saving.

9. Social & chat

The city is multiplayer — you'll see other heroes walking around, showing off their gear. You get:

  • City chat — the town square conversation.
  • Private messages — whisper to any player.
  • VIP contact list — keep your friends one click away.
  • Global leaderboard — every hero ranked by XP. See where you stand on the Ranks page.
Coming soon: PVP arenas to settle who's really the best, co-op group hunts to farm side by side, and city-wide bosses the whole town teams up to take down.

Class dismissed

That's the whole handbook. The rest you learn the hard way — in Pepe's Lawn.

Enter the World